That’s all guys, I wish you all the best in drawing ZBM, good luck! Basic Attack [Flash Slash]: Increases his own Speed, so that his Ultimate and Passive Skills can work better and you don't need to invest too much in SPD. He also has natural high base SPD stats (due to his bicycle) so he can often go first if you gear more spd on him, and then you can select an ally to speed up (like King, or Konbu) without them having to wear SPD gear. Zombieman is THE LSSR to have, and I hope you have been saving up your black tickets for him. Once triggered, the effect disappears) on the hit target.Passive: At the start of battle, adds 30% Block Rate for all your team for 2 rounds. Zombieman has short, scruffy black hair, red eyes, and pale skin. His mask has a unique horizontal slot for the eye, one can see a single red eye in the middle of the slot. He is the meta-changer when he comes, putting an end to OTK (one-turn kill) builds, like the Shatter AS/GB combo that has been dominating since launch. Basic: Single target 130% ATK as dmgUltimate: Ultimate skill (no need energy): 120% row ATK. Oct 29, 2020 one punch man, one punch man mobile game, one punch man the strongest, one punch man the strongest guide, one punch man the strongest help, one punch man the strongest tips, OPM, OPM the strongest, OPM the strongest SEA It has a 100% chance to inflict Corrode for 2 rounds to the enemy who received crit.Passive: Every enemy on the field afflicted with Corrode increases your team’s ATK by 10% to a max of 3 stacks.Ultra-Ultimate:Dmg 130% > 165%Corrode DoT 20% > 30%Extreme-Passive:Attack Increase 10% > 15%, Basic: Deals 120% ATK dmg to a single target, with a 100% chance to make the target Shatter for 2 rounds (receive 30% more dmg).Ultimate: Deals 210% ATK dmg to a single target, has a 50% chance to increase the SPD of the caster and adjacent allies immediately 20% for 1 continuous round. On the next turn, he will revive with 15% of his max hp. WARNING: The following article contains spoilers for One-Punch Man Chapter 110 by ONE and Yusuke Murata, available now in English from Viz Media.. One-Punch Man Chapter 109 saw Atomic Samurai facing off against Black Spermatozoon, who revealed that when struck, he could duplicate himself. The chasing will start at 1st round when 5 purple star).Ultra-Ultimate:Life steal 50% > 70%Atk dmg 500% > 600%Extreme-Passive:Dmg reduction 33% > 38%, Basic: 1-hit, 150% damage to one foe. (Jan 2021), TTM(early) / DS(late) / DSK(late) / Silverfang(late) / Genus (late). Otherwise there’s a 50% chance to enter Berserk state (30% inc ATK).Ultra-Ultimate:+50% chance to grant you 50% dmg reflection for 2 roundsExtreme-Passive:Chances 50% > 100%, Basic: Attacks a single target with 3 consecutive strikes for 105% ATK dmg.Ultimate: Attacks all enemies with 5 consecutive strikes for 85% ATK dmg, recovers 20% HP in Berserk state.Passive: After taking action, grants the ally with the lowest HP % (including self) Tenacity (20% HP shield).Ultra-Ultimate:Additional effect – attacks of adjacent allies ignore 60% DEF for 2 roundsExtreme-Passive:+50% chance to grant yourself Tenacity, Basic: Attacks a single target with 2 consecutive strikes for 100% ATK dmg.Ultimate: Attacks each enemy in a column with 5 consecutive strikes for 150% ATK dmg, with a 100% chance to afflict the main target with Shatter for 2 rounds (dmg received increased by 35%).Passive: When defeating enemies, deals 100% ATK extra dmg to the enemy target with the lowest % of HP. Your One Punch Man The Strongest Guide and News for everything you need to know! He’s just damn good because of his damage reflect and self ult heal. First 2 round, Gouketsu and ally that surround him will gain 70% boost for in Tenacity and Healing Rate.Ultra-Ultimate:AoE dmg 180% > 210%Extreme-Passive:TBC. Core: 1 of each typeBasic Core (1 Duelist + 1 Grappler + 1 Hi-Tech): Restores 6 energy when defeating an enemy character. Whenever Garou takes fatal damage, grants Unyielding and revives Garou with 30% of his maximum HP.Ultra-Ultimate:AoE ATK 100% > 120%Internal Injury dmg 130% > 145%Random enemies 3 > 4Extreme-Passive:Counter atk dmg 80% > 90%Follow-up 3x > 4x, Basic: 1-hit 120% damage to one foe, and 100% chance to inflict Internal Injury to that foe (deals 100% of Gouketsu’s ATK as damage when foe is attacked again – effect disappears after foe is hit)Ultimate: Deal 180% AOE Damage to all enemy and heal himself by 20%.Passive: Whenever received non-critical damage, it will reduce by 30%. Max him to 5 stars and Level 40 is high enough IMO.Wearing a suit set will also make him reflect twice in the event of a one-shot (due to his unyielding!). Zombieman has a Y shaped scar on his chest that he can't heal. When same effects coexist, the highest effect shall prevail.Level 10: All ally characters are immune to one fatal attack when near death.Level 17: Increases your team’s dmg reflect by 40%. Lasts for 2 rounds.Level 17: Increases ally Ult dmg by 40% in the first round. The last hit drains 100% of dmg as HP.Passive: After taking action, heals the ally with the lowest % of HP for 100% of Mosquito Girl’s ATK.Ultra-Ultimate:Additional effect The first and second hits have a 100% chance to drain 100% of dmg as HPExtreme-Passive:Heals 1 ally > 2 allies. Garou is a young man with sharp features, yellow eyes, and long silver hair that spikes upwards in two large prongs, giving a feeling of a young wolf. Gain 2 energy when an enemy receives Injury/Internal Injury. Each stage has several battles to beat before you can consider it cleared. When receiving NON CRIT DMG, decrease dmg taken taken by 30% (all type of dmg) (40% purple 5 star). Welcome to One Punch Man The Strongest Guide for Beginners and Experts. Carnage Kabuto was a massive being, towering over both Saitama and Genos. And makes Burn enemies Weakened for 1 round (ATK is decreased by 10%).Ultra-Ultimate:Dmg 100% > 120%Injury extra dmg 50% > 65%Burn extra dmg 50% > 100%Extreme-Passive:Stacks 3x > 4xBurn ATK decrease 10% > 20%, Basic: Deals 120% ATK dmg to a single target, and enter the Berserk state for 1 round (dmg increases by 30%).Ultimate: Attacks each enemy in a column with 5 consecutive strikes for 150% ATK dmg, 100% chance to inflict Internal Injury (when attacked, takes follow-up extra dmg of Silverfang 140% ATK. Role: Tank, Healer, Single Target DPS, CoreType: Duelist / HeroMeta Duration: Long long time (at least 1 year). Based on the popular Shueisha manga and anime series, publisher Tianma worked with a couple of other partners to secure the licensing rights and develop this mobile game. For every enemy slower than own SPD, increase own ULT DMG reduction by 15%, (up to 3 stack). Gain 2 energy when an enemy receives Injury/Internal Injury. I suggest you continue to save up and wait for the next ZBM comeback banner, most likely in 3 months if SEA devs don’t mess around with timelines again. He is a core essential to get to Turn 10 for club bosses like Geryu, and a must for club boss Boros. Basic: Deals 120% ATK dmg to a single target, and deals 8% of your Max HP as extra dmg.Ultimate: Attacks a single target with 2 consecutive strikes for 210% ATK dmg. 2.) (Force Field, before action will take damage by 160% of her ATK Stat).Passive: After taking action, removes enemy sealed energy (once per round). If any ally’s HP drops to 50% or below, they will restore 40% of their maximum HP. ?%° of their maximum HP. Pro-tip: The dmg reflect is under Extra dmg, and it’s different from DSK/Suit reflect, it’s not instant and only reflects after the action, and only if CK does not die. If you want to save for Garou or Gyoro-Gyoro, be my guest and go ahead, it’s your BTs, although I wouldn’t recommend it. ONE PUNCH MAN: The Strongest (CBT) Mod Games free download for android with latest version ONE PUNCH MAN: The Strongest (CBT) (com.onepunchman.ggplay.sea.cbt) is a Role Playing Android Game. Ultimate: Attack target 5 times, dealing 240% damage. Grants 3 energy points at the beginning of the second round.Advanced Core (Basic + 1 Esper):Level 1: At the beginning of next round, revives a defeated ally with 60% HP (can be triggered once per round).Level 4: When your characters restore HP, you immediately gain 1 energy. *SSR Amai unable to boost Drive Knight SPD. Trivia [edit | edit source]. (Comeback Jan 2020), Flashy Flash: SHOULD YOU PULL? Rosters in Tier 1 are overall best. This mobile gacha game is based on a highly popular One Punch Man anime that has garnered a massive following of fans. A lot of people may not take a second look at this weird guy (apart from his weird name and looks), but he is actually pretty useful. For every foe who’s SPD is lower than Flash after the skill is used, gain a 7% HP shield, up to a maximum of 42% HP shield.Passive: Whenever an enemy takes their turn, and if their SPD is lower than Flashy Flash’s, Flashy Flash will counterattack with 80% damage, up to 3 times per round. Drive Knight permanently receives 50% less dmg for non-crit dmg, and permanently reduce its speed by 90%. The game has a lot of variety of game modes including classic PvE and PvP. Basic: Attacks a single target with 4 consecutive strikes for 120% ATK dmg.Ultimate: Heals an ally target for 250% ATK as HP, and increases their SPD by 20%.Passive: Increases ATK of allies who recovered HP by 20%.Ultra-Ultimate:Spd 20% > 30%Extreme-Passive:ATK inc 20% > 30%. While not being a particularly large person, he is shown to be quite muscular. Let's experience the passionate anime story in game! It grants Tenacity to self and allies in the same row (20% HP shield).Passive: Deals 8% of your Max HP as extra dmg.Ultra-Ultimate:Dmg 150% > 188%Tenacity 20% of HP > 30%Extreme-Passive:Extra dmg 8% of HP > 9%Additional effect 50% chance to deal equal dmg to enemies on the same row as main target. However with his constant heals (ult based on his ATK) and his core revive, you can gear him up with ATK gear to get the most heals, and yet still hold the frontline with his revive, AND still deal high single target DPS (even more with Primal set).His revive is also unique that it activates on his turn. You don’t have to care about his skills, just know that he has unyielding too like Mumen, so use him in a niche scenario whenever you require something to tank the front (eg Institute, using Suit set). This skill can activate up to 4 times per battle.Core: 3 Grappler + 1 Duelist (himself)Basic Core (2 Grapplers) : Gain 2 energy when an ally gains Tenacity. Log In. One Punch Man The Strongest Tier List: – This One Punch Man The Strongest tier list gives an overview of best SSR and SR grade characters; their roles and skills info with the tier ratings – Shares 40% of dmg taken by 2 low-HP allies for 2 rounds. Force Field DMG can come from Awakened Tatsu. If he dies, there will be no dmg reflected. Genos has a completely mechanical body in the model of a handsome young man. TIPS:If you manage to draw ZBM in less than 50 draws, it’s advisable to stop and save up for the next LSSR.If you draw him between 50 and 150, then it’s up to you whether you want to max draw for duplicate shards.If you draw him at around 150, then you should continue and max draw for shards since you’re already so near 180. Basic: 1-hit, 120% damage to one foe. Ult dmg increases by 20%.Level 17: At the beginning of next round, revives a defeated ally with 90% HP (can be triggered twice per round). Stronger CK = more self-sustain (with KS), and will eventually outlast the enemy.Weak Against: None Disclaimer: The above are my own opinions and theorycrafting, we’ll have to test and see when he comes out! All allies start with Berserk for 1 round (Increases damage dealt by 30%).Advanced Core (3 Espers):Level 1: Effects that increase allies’ maximum HP will have 4x additional potency for the first two rounds. This application has age restrictions, the recommended age for using 6+ years. Every point of energy deducted deals extra dmg of 40% ATK to all the targets.Ultra-Ultimate:Dmg 130% > 165%Seals 1 energy > 2 energyExtreme-Passive:Additional effect Every point of energy deducted deals extra dmg of 50% ATK to all the targets, Basic: Attacks a single target for 120% ATK dmg.Ultimate: Attacks a single target in the back row with 5 consecutive strikes for 210% ATK dmg, and applies Weaken to target (ATK is decreased by 40% for 2 rounds)Passive: The last hit deals 40% ATK splash dmg to enemies surrounding the target, critical hit increases the splash dmg by 10)%, up to 2 stacks.Ultra-Ultimate:Dmg 210% > 265%Weaken 40% > 50%Extreme-Passive:Splash dmg 40% > 50%Crit splash stack Up to 2x > 3x, Basic: Attacks a single target with 2 consecutive strikes for 130% ATK dmg.Ultimate: Attacks each enemy in a row with 5 consecutive strikes that deal 140% ATK dmg, with a 100% chance to afflict the main target with Burn for 2 rounds (60% ATK as DoT), and a 50% chance to afflict targets in the same row with Burn for 2 rounds (60% ATK as DoT).Passive: After an enemy in the Burned state has taken action, STK immediately launches a Follow-up (attack with 80% basic ATK dmg) up to 3 times each round.Ultra-Ultimate:Dmg 140% > 165%Burn dmg 60% > 80%Extreme-Passive:Follow-up dmg 80% > 120%, Basic: Attacks a single target with 2 consecutive strikes for 120% ATK dmg, and grants you Tenacity (10% HP shield)Ultimate: Deals 130% ATK dmg to targets in a cross-shaped area. Basic: Attacks a single target for 120% ATK dmgUltimate: Attacks each enemy in a row with 5 consecutive strikes that deal 130% ATK dmg. It will inflict Fear to the enemy (seals 2 energy for 1 round, the highest value source will prevail). If you’re P2W, you might have Silverfang, or King which is still useful to energy seal the opponents ZBM. Theme: Newsup by Themeansar. ?x° additional potency for the first two rounds. This extra damage stacks after every round, up to 3 stacks for a maximum of 360% damage at round 3.Ultimate: Gains Life Steal 50% for 2 round, and target one of the enemy from back and perform 2 hit single attack, deal 500%.Passive: When received non-critical damage, it will reduce by 33% (45% when purple star) From the second round onwards, after an ally attacks, Mosquito Girl will perform a follow-up attack for 80% damage (100% when 5 purple star), plus any additional effects, on the foe with the lowest HP% remaining, up to four times per round (5 times when 5 purple star. {{language.loginTips1}} {{language.loginTips2}} {{language.otherLogin}} Facebook Google If any ally’s HP drops to 50% or below, they will restore ?? Can only trigger 4 times per round.Advanced Core (Basic + 1 Esper): Level 1: Increases your team’s dmg reflect by 30%.Level 4: At the start of each round, seal 2 enemy energy points for 1 round. If the enemy that takes their turn is a Hero unit, Garou has a 100% chance to perform a follow-up instead. Activates once per round, for the first two rounds.Level 4: Increases all allies’ damage from Ultimate skills by 30% for the entire battle. It provides you with a buff and allow your characters to use their skills. October 30. | Dr. Genus: He is strong here for his passive mostly – He increase ATK of allies who heal HP by 20% (30% if you have him 5*), which is basically after every action due to ZBM’s core. Basic: Attack target once, dealing 120% damage, with a 100% chance to inflict Injury (100% extra damage when attacked) << PS: Highest injury extra damage skill in the game!Ultimate: Attack target 5 times, dealing 240% damage. When landing a critical hit, increases SPD. Activates once per round, for the first two rounds.Level 10: Increases the potency of DoT damage by 80%.If any ally’s HP drops to 50% or below, they will restore 40% of their maximum HP. Excels both in PvE and PvP during his “Meta” but even after Gyoro and Bomb is released he is still a reliable PvE Unit. All allies are healed for 8% of Melzargard’s Max HPPassive: Shares 20% of dmg taken by all allies. Kali ini kita mau ngetes core zombieman level 4. Can be triggered up to 6 times per round. You should know by now that only draw if you can guarantee the unit, meaning you need 180 BTs. Proudly powered by WordPress Each additional Shattered enemy results in 10% ATK as extra dmg.Ultra-Ultimate:Shatter 2 random targets > 3Extreme-Passive:Extra dmg 10% > 15%Additional Shattered enemy extra dmg 10% > 15%, Basic: Attacks a single target with 2 consecutive strikes for 100% ATK dmg.Ultimate: Attacks all enemies in a column with 2 consecutive strikes that deal 140% ATK dmg, with a 100% chance to afflict Shatter to target in the back row for 2 rounds (dmg received increased by 35%).Passive: Spring Mustachio receives 40% less dmg if his attacker is in the Shattered state.Ultra-Ultimate:+50% chance to Shatter targets in the same columnExtreme-Passive:Dmg reduction 40% > 50%, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks every enemy in the row with 2 consecutive strikes for 120% ATK dmg, with a 100% chance to afflict the main target with Shatter for 2 rounds (dmg received increased by 30%).Passive: When an ally attacks a Shattered enemy, Iairon enters the Berserk state for 1 round (deals 30% more dmg).Ultra-Ultimate:+50% chance to Shatter enemies in the same rowExtreme-Passive: TBC, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks each enemy in a row with 5 consecutive strikes that deal 120% ATK dmg, and heals himself for 20% of his Max HP.Passive: When Smile Man is in your lineup, every time he heals himself, he heals allies in his column for 80% of the amount healed.Ultra-Ultimate:Heal 20% of Max HP > 30%+50% chance to heal allies in the same rowExtreme-Passive:Heal 80% > 100%, Basic: Attacks a single target for 120% ATK dmg.Ultimate: Attacks a single target in the back row with 5 consecutive strikes for 200% ATK dmg, with a 100% chance of granting yourself Tenacity (20% HP shield).Passive: When an ally Tenacity disappears, launches a Follow-up (attack with 80% Basic ATK dmg and effect).Ultra-Ultimate:Tenacity shield 20% > 30%Extreme-Passive: TBC, Basic: Attacks a single target with 2 consecutive strikes for 100% ATK dmg.Ultimate: Attacks all enemies with 3 consecutive strikes for 81% ATK dmg, has a 100% chance to afflict the main target with Corrosion for 2 rounds (20% ATK as DoT).Passive: Make Corroded enemy Weakened (for 1 round, ATK is decreased by 20%).Ultra-Ultimate:+50% chance to inflict Corrode on enemies surrounding the main target Extreme-Passive: TBC, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks each enemy in a row with 4 consecutive strikes that deal 120% ATK dmg, with a 100% chance to make the main target Burn for 2 rounds (80% ATK as DoT).Passive: When enemy’s Burn disappears, one random enemy target is afflicted with Burn for 2 rounds (50% ATK as DoT).Ultra-Ultimate:+50% chance to Burn main target’s rowExtreme-Passive:DoT ATK 50% > 70%, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks enemies in a cross-shaped area for 120% ATK dmg, with a 100% chance to grant yourself with Tenacity (20% HP shield).Passive: Every Grappler ally in your team will increase Armored Gorilla’s dmg reduction rate by 15%, stacks up to 3 times.Ultra-Ultimate:After taking action, cleanses all of your abnormal statusesExtreme-Passive: TBC, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks each enemy in a row with 5 consecutive strikes that deal 120% ATK dmg, with a 100% chance to afflict the main target with Injury for 2 rounds (when attacked, deals a follow-up attack of 50% ATK as extra dmg).Passive: Whenever an ally attacks a target afflicted with Injury, Beast King launches a Follow-up (attack with 80% basic ATK dmg and effect, up to 3 times each round).Ultra-Ultimate:+50% chance to Injure main target’s rowExtreme-Passive:Follow-up dmg 80% > 100%, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks each enemy in a column with 4 consecutive strikes for 140% ATK dmg, with a 50% chance to afflict the main target with Stun for 1 round (cannot take action and this effect is not affected by Hit).Passive: When battle starts, increases extra dmg dealt by the entire team by 20% for 2 rounds.Ultra-Ultimate:+increase Res of allies in the same column by 40% for 2 roundsExtreme-Passive:Inc extra dmg 20% > 30%, Basic: Attacks a single target with 2 consecutive strikes for 100% ATK dmg.Ultimate: Attacks all enemies with 2 consecutive strikes for 80% ATK dmg, with a 100% chance to afflict the main target with Corrosion for 2 rounds (20% ATK as DoT).Passive: When an enemy afflicted with Corrode takes action, heals self for 10% of max HP (a max of 3 times per round).Ultra-Ultimate:+50% chance to corrode enemies beside main targetExtreme-Passive:Heal 10% > 15%, Basic: Deals 100% ATK dmg to a single target, Critical hit has a 100% chance to inflict Corrode on the main target for 2 rounds (15% ATK DoT).Ultimate: Attacks all enemies with 3 consecutive strikes for 81% ATK dmg, with a 100% chance to afflict the main target with Injury for 2 rounds (when attacked, deals a follow-up attack of 50% ATK as extra dmg).Passive: Makes Injured enemies Weakened (for 1 round, ATK is decreased by 20%).Ultra-Ultimate:+50% chance to Injure main target’s rowExtreme-Passive:Weaken 20% > 30%, Basic: Deals 120% ATK dmg to a single target, and deals 10% of Max HP as extra dmg.Ultimate: Deals 200% ATK dmg to a single target, and deals 15% of Max HP as extra dmg.Passive: After an ally of the same column has attacked, immediately launches a Follow-up (Attack with 80% basic ATK dmg and effect).Ultra-Ultimate: TBCExtreme-Passive: TBC, Basic: Attacks a single target for 100% ATK dmg.Ultimate: Attacks targets in a row with 2 consecutive strikes that deal 120% ATK dmg, has a 100% chance to afflict target receiving the crit dmg with Burn for 2 rounds (50% ATK as DoT).Passive: When battle starts, increases the row’s extra dmg reduce rate by 20% for 3 continuous rounds.Ultra-Ultimate: TBCExtreme-Passive: TBC, Basic: Attacks a single target with 2 consecutive strikes for 100% dmg.Ultimate: Attacks a single target with 4 consecutive strikes for 200% dmg and Weaken injured or internally injured targets (reduces atk by 30% for 1 round)Passive: When attacking a target with a lower ATK, cast Internal Injury on the hit target (inflicting a bonus dmg 120% of Choze’s ATK. 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King which is still useful to energy seal the opponents ZBM you have been saving up black... Gacha game is based on a five-point scale, the application received a Carnage! The application received a … Carnage Kabuto was a massive following of fans trigger once per..
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